5 Remembering
On this page you will find links to online information and
resources covering many of the topics mentioned in the chapter.
The links are organized according to which section of the chapter
they are relevant to.
5.1 Definition of a Controller
5.2 Memory Percepts
5.2.1 Using Memory Percepts
5.3 Belief Maintenance
5.3.1 Invalidating Memory Percepts
References:
[Fun99]
[IB02]
[Ber04]
[RN02]
5.3.2 Cheating
5.4 Mental State Variables
5.4.1 Emotions
References:
[Wri97]
5.4.2 Finite-State Machines
References:
[HF03]
[Sam02]
AI Wisdom - State Machines/FSMs
State-Driven Game Agent Design
Subsumption Architecture Description
5.4.3 Production Rules
References:
[LNR87]
[SP96]
[WM03]
5.4.4 Logical Inference
References:
[Rei01]
[Fun99]
5.5 Communicating
References:
[WW04]
5.6 Stochastic Controllers
5.6.1 Hidden Markov Model
References:
[aiS00]
[MS99]
Last edited Sun Jul 22 22:25:56 2007
by John Funge.