5 Remembering

On this page you will find links to online information and resources covering many of the topics mentioned in the chapter. The links are organized according to which section of the chapter they are relevant to.

5.1 Definition of a Controller


5.2 Memory Percepts


5.2.1 Using Memory Percepts


5.3 Belief Maintenance


5.3.1 Invalidating Memory Percepts


References: [Fun99] [IB02] [Ber04] [RN02]

5.3.2 Cheating


5.4 Mental State Variables


5.4.1 Emotions


References: [Wri97]

5.4.2 Finite-State Machines


References: [HF03] [Sam02]

AI Wisdom - State Machines/FSMs
State-Driven Game Agent Design
Subsumption Architecture Description

5.4.3 Production Rules


References: [LNR87] [SP96] [WM03]

5.4.4 Logical Inference


References: [Rei01] [Fun99]

5.5 Communicating


References: [WW04]

5.6 Stochastic Controllers


5.6.1 Hidden Markov Model


References: [aiS00] [MS99]

Last edited Sun Jul 22 22:25:56 2007 by John Funge.