#include <Gui.h>
Static Public Member Functions | |
| static void | createWindow (int const width, int const height, std::string const &title) |
| static void | destroyWindow () |
| static void | render (GameState *gs) |
| static bool | isQuit () |
| static void | drawCircle (RealVec const ¢er, RealVec const &orientation, Real const radius) |
| static void | drawArrow (RealVec const &begin, RealVec const &direction) |
| static void | drawLineSegment (RealVec const &begin, RealVec const &end) |
| static void | setColor (RealVec const &color) |
| static void | pause (int const t) |
| Pause for t milliseconds. | |
| static RealVec const & | getColorFromName (std::string const &colorName) |
Static Public Attributes | |
| static const int | colorDim = 4 |
1.5.1