tagGame::Circle Member List

This is the complete list of members for tagGame::Circle, including all inherited members.

Circle() (defined in tagGame::Circle)tagGame::Circle
distanceSquaredTo(Shape const &o) const (defined in tagGame::Shape)tagGame::Shape [inline]
distanceTo(Shape const &o) const (defined in tagGame::Circle)tagGame::Circle [virtual]
distanceTo(Circle const &c) const (defined in tagGame::Circle)tagGame::Circle [virtual]
distanceTo(Side const &s) const (defined in tagGame::Circle)tagGame::Circle [virtual]
getOrientation() const (defined in tagGame::Shape)tagGame::Shape [inline]
getPosition() const (defined in tagGame::Shape)tagGame::Shape [inline]
getRadius() const (defined in tagGame::Circle)tagGame::Circle [inline]
isTouching(Shape const &o) const (defined in tagGame::Shape)tagGame::Shape [inline]
nearestIntersection(RealVec const &p, RealVec const &v) consttagGame::Circle [virtual]
normalTo(Shape const &o) const tagGame::Circle [virtual]
normalTo(Circle const &c) const (defined in tagGame::Circle)tagGame::Circle [virtual]
output(std::ostream &out) const (defined in tagGame::Circle)tagGame::Circle [virtual]
setOrientation(RealVec const &orientation) (defined in tagGame::Shape)tagGame::Shape [inline]
setPosition(RealVec const &position) (defined in tagGame::Shape)tagGame::Shape [inline]
setRadius(Real const radius) (defined in tagGame::Circle)tagGame::Circle [inline]
Shape() (defined in tagGame::Shape)tagGame::Shape [inline]
~Shape() (defined in tagGame::Shape)tagGame::Shape [inline, virtual]


Generated on Sat Mar 31 22:30:57 2007 for tagGame by  doxygen 1.5.1